Apple 9L0-010 : Macintosh Service Certification Exam

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Exam Number : 9L0-010
Exam Name : Macintosh Service Certification
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Epic video games v. Apple Fortnite trial timeline: What we’ve realized to this point | 9L0-010 exam Questions and boot camp

a store front at night © provided by means of Dot Esports

Monday, can also 3 marked the birth of the Epic games v. Apple trial in Oakland, California, with both groups facing off over the iOS developer’s August removing of Fortnite from the App save and the guidelines that led as much as that element.

so far, the trial has featured a two-day testimony from Epic video games CEO Tim Sweeney, an outspoken critic of Apple and the person responsible for suing the phone maker. legal professionals from Epic and Apple both go-examined Sweeney throughout can also three and four, with questions ranging from primary video game subjects to advanced ones around Fortnite go-pockets transactions and move-platform play between instruments, as well as Epic’s want to wreck open the App keep policies through a criminal, marketing, and public relations campaign.

different stories thus far encompass: Benjamin Simon, the CEO of regularly occurring yoga app Down Dog, who spoke to Apple’s compliance and fee practices; Nvidia GeForce Now director Aashish Patel, who spoke to his enterprise’s interactions with both companies and Nvidia’s cloud gaming carrier, which points Fortnite and is playable on iOS via the Safari internet browser; and Xbox everyday supervisor Lori Wright, who discussed xCloud, Microsoft’s fee structure for notebook and Xbox, and Xbox’s company practices.

here’s what we’ve realized thus far:

table of Contents:

  • Apple SVP Phil Schiller warned of issues around 30 p.c income cut in email to Jobs, Cue in 2011
  • Apple government Phil Schiller foresaw subject with 30 percent income reduce in 2011

    In an electronic mail to Apple co-founder Steve Jobs and fellow senior vice chairman Eddy Cue in 2011, then Apple SVP Phil Schiller outlined his difficulty for the durability of the enterprise’s 70-30 cut up on app purchases. Schiller mentioned that, while he is in my view in favor of the 30 percent reduce that Apple takes from builders, he believed a competitor would soon undercut them and remove market share from iOS amongst smartphones.

    “can we consider our 70/30 break up will ultimate continuously?” Schiller wrote. “If sooner or later down the highway we should be altering 70/30, then I believe the query strikes from ‘if’ to ‘when’ and ‘how’. I’m not suggesting we do anything otherwise nowadays, only that whenever we make a transformation we do it from a position of energy instead of weak point.

    “just as one notion, once we are making over $1B a 12 months in take advantage of the App keep, is that satisfactory to then consider a few mannequin where we ratchet down from 70/30 to 75/25 or even eighty/20 if we are able to maintain a $1B a year run expense?”

    Apple grossed $64 billion in App save salary in 2020, according to CNBC. If it took a 30 p.c cut of that earnings, it made $19.2 billion on the App keep before operating charges. tons of the Epic v. Apple case centers around the equity of the 70-30 break up—a typical throughout many platforms, including iOS, Xbox, playstation Store, Nintendo eShop, and Steam, but one that’s drawn hearth from developers internationally.

    table of Contents:

  • Apple adequate with games inside a video game, but only if independently created
  • Apple is good enough with games inside a online game, but handiest if independently created

    After a straight week of basically tutorial testimony, Schiller testified on may 17. Schiller’s first day of examination brought just a few issues into query: Who does the lengthy-tenured former Apple senior vp of advertising and marketing view as the company’s competitors? How has the App store evolved due to the fact that it launched on the iPhone greater than a decade ago? but additionally, a contested query during the entire trial: How is Apple dealing with other games and apps inside a different app?

    Schiller’s answer to that remaining query left extra questions than answers. Apple is good enough with games within yet another app, but handiest if it’s created by using impartial “creators,” no longer different developers, in accordance with Schiller. That answer surrounded a line of questioning about Roblox, the widely wide-spread online game that permits for unbiased creators to create enjoyable experiences using a collection of toolkits and is attainable on iOS.

    all over the past two weeks, Apple’s grip on its closed-off market has been strongly criticized with the aid of some academics, Microsoft’s Lori Wright, Nvidia’s Aasish Patel, and naturally, Epic’s guidance. Apple has positioned huge scrutiny on the app approval technique around xCloud and Nvidia GeForce NOW, Microsoft and Nvidia’s cloud gaming functions, despite it having its personal online game streaming provider, Apple Arcade.

    table of Contents:

  • Steve Jobs didn’t are expecting App save to be profitable
  • Coalition for App fairness would now not exist if Apple complied with Epic’s requests, Apple attorneys allege
  • Steve Jobs didn’t are expecting App store to make Apple cash Steve Jobs standing in front of a stage: Photo via Ben Stanfield / Flickr © provided by Dot Esports image via Ben Stanfield / Flickr

    Chairman of world Economics neighborhood Dr. David Evans, an tutorial and school professor who’s committed his lifestyles’s work to the analysis of competition coverage, took the stand on Monday, may 10. Evans changed into amongst these prior to now deposed by means of Epic and Apple’s counsels after which referred to as once again to testify beneath oath in court docket.

    during his examination, Evans referenced a 2008 interview with late Apple co-founder Steve Jobs, who throughout his second tenure operating Apple pioneered the Mac, iPod, and iPhone. There, when wondered about skills monopoly vigor around the App save, Jobs talked about he did not expect the marketplace to make a significant earnings for the company because it does now.

    “just to make it a little clearer, we don’t need to make cash off the App store,” Jobs mentioned in 2008. “I mean, we don’t make a lot of money off iTunes and the cut up with the song agencies is in regards to the equal, so within the case of the iTunes track keep, we supply all the funds to the content house owners, and we are truly giving the entire funds to the developers right here and if that 30% of it pays for operating the story, smartly that should be incredible, but we simply are looking to creative a really effective channel for these builders to reach each iPhone consumer.”

    Coalition for App equity wouldn’t exist if Apple complied with Epic’s requests, Apple attorneys allege

    about a month after its lawsuit towards Apple, Epic introduced the Coalition for App equity, a collective neighborhood created from the Fortnite developer and others, like Spotify and Tinder and OkCupid mother or father healthy community, who took challenge with Apple and Google’s 30 p.c fee on app sales.

    but the use of a new document submitted to the courtroom, Apple’s attorneys allege that if Apple complied with Epic’s requests for a different deal, then the game writer would’ve certainly not launched the coalition at all. That revelation got here out all the way through the examination of Epic games vice president of advertising and marketing Matthew Weissinger, who testified on can also 7 and 10 in court. Weissinger refuted Apple’s attorneys’ declare and referred to the coalition’s concerns with Google are still legitimate regardless of Epic’s relationships with Apple.

    table of Contents:

  • Epic didn’t pay for Apple advertising aid for Fortnite iOS launch, different movements
  • Epic took challenge with App store paid search adverts
  • Epic didn’t pay for Apple advertising aid for Fortnite

    Apple App save vp Matt Fischer took the stand in Oakland on may 6. As Apple’s attorneys move-examined him, Fischer spoke in regards to the relationship between Epic and Apple and his very own relationship with Epic co-founder Mark Rein earlier than the App shop dispute closing August.

    Fischer mentioned the no-charge ways in which Apple helps its developers, from its editorial portion of the App store to particular events around definite days like Christmas or might also 4, which is widely known by using star Wars fans (“may additionally the 4th Be With You”). Fischer mentioned Epic didn’t pay for Apple’s advertising guide for the Fortnite launch on iOS in March and April 2018, nor some other campaigns Apple ran round special Fortnite routine surrounding concerts featuring Marshmello and Travis Scott.

    Fischer additionally broke down his relationship with other developers on the App shop and examined a few surveys that Apple had conducted of iOS publishers. Fischer pointed out comments ranged from wonderful to terrible and that Apple doesn’t offer preferential treatment to any builders.

    Epic took difficulty with Apple’s paid search placement graphical user interface: Photo via Brett Jordan / Flickr © offered by Dot Esports photograph by way of Brett Jordan / Flickr

    all through his testimony, Fischer discussed the App keep’s policies and how the enterprise operates the market. In documents submitted to the court docket as a groundwork for Fischer’s examination, new insight into how Apple charges for paid search commercial placement arose—in addition to emails from 2018 that showed Sweeney complaining to the enterprise about it.

    “As an iOS user, I simply installation a new iPhone and installed the 12 apps I frequently use,” Sweeney wrote to a redacted Apple recipient. “None were the first search result when looking the App shop for the app’s exact name.”

    Sweeney explained that once he looked for Dropbox, he received a paid placement advert for a Google app—possibly Google power, the business’s Dropbox competitor—followed by means of info, Apple’s own file storage utility. Dropbox, Sweeney noted, wasn’t even accessible on the first page.

    As for Fortnite, Sweeney noted the App store didn’t display his publisher’s online game because the first influence. instead, paid effects from Microsoft or a Fortnite competitor, corresponding to PlayerUnknown’s Battlegrounds, would populate the search.

    When Fischer forwarded the electronic mail to his Apple colleagues, they noted that the files placement turned into a guide placement, instituted round Apple’s WWDC 2015 that was in no way eliminated.

    Apple is beneath hearth from the U.S. government for anti-competitive behavior that lawmakers allege includes prioritizing its first-birthday celebration apps in the App store over its once in a while extra regular competitors.

    desk of Contents:

  • Microsoft received Shadow unintentionally faraway from App shop
  • Microsoft does not make cash on Xbox console income
  • Microsoft’s try to get xCloud on App store bought competitor Shadow booted off the industry

    while making the case for Apple to approve xCloud, Microsoft’s cloud gaming service, for distribution on the cloud gaming carrier, it inadvertently obtained an extra cloud gaming provider, Shadow, temporarily kicked off the App shop in February 2020.

    lower back-and-forth emails between Xbox executives and Apple App keep administrators, together with Wright, printed a dispute between Microsoft and Apple from remaining year.

    Apple didn’t are looking to approve xCloud for the App keep closing yr, likely due to its coverage around sideloading and access to third-birthday celebration apps with out going in the course of the iOS app compliance procedure. In those emails, Wright and Xbox stated apps with interactive experiences, like Netflix and Shadow, whose apps were freely attainable on the App store. Shadow became eliminated almost immediately after the alternate.

    “We have been showing two examples the place a online game or an application became in a position to exist, and we didn’t take into account why we couldn’t,” Wright spoke of. “I believe [Apple] ended up pulling Shadow out of the App keep based off this electronic mail we sent unless they submitted alterations. That turned into not our intention of route, it changed into a byproduct.”

    Apple removed Shadow—which makes it possible for users to movement notebook games to a mobile machine—from the App save twice in February 2020, but it surely has in view that been restored. It’s remained on the App store considering that the second reinstatement that month.

    Microsoft hasn’t launched xCloud natively on iOS (its beta is available by the use of Safari net browser, like GeForce Now), however a tweet from Xbox executive Phil Spencer from April 2 demonstrated that an iOS app is coming.

    Microsoft doesn’t make cash on Xbox console sales and wouldn’t turn a profit with out 30 p.c commission on digital video game salary logo: Photo via Constantin Wiedemann / Flickr © offered with the aid of Dot Esports photograph by the use of Constantin Wiedemann / Flickr

    After a brief lower back-and-forth between the judge and attorneys and the conclusion of testimony from Nvidia GeForce Now director Aasish Patel, Wright took the stand.

    Wright outlined early why she didn’t view the iPhone as a competitor to Xbox—a vital difference that counters Apple’s argument that its 30 percent app sale commission is in line with its opponents, together with Xbox. all the way through her time on the stand, Wright additionally mentioned Xbox doesn’t make funds on the sale of Xbox consoles and that these revenue are a web loss for Microsoft. devoid of the 30 % fee on digital sales for Xbox games, Wright referred to, Microsoft wouldn’t make money on any element of the Xbox.

    Microsoft introduced on April 29 that for laptop games offered on the Microsoft save, it’d only take a 12 p.c fee from the developer, down from 30 percent, starting in August. It continues to draw a 30 % commission on digital games and in-app purchases on Xbox programs.

    desk of Contents:

  • Sweeney advised to cook dinner in 2015 that iOS be open platform
  • Epic pushed Xbox to make Fortnite multiplayer free-to-play
  • Walmart become constructing cloud gaming carrier for 2019 launch
  • Sweeney emailed Apple CEO Tim prepare dinner in 2015 suggesting iOS be open

    Apple and Epic’s contentious 2020 summer time negotiations weren’t the primary time Epic campaigned for an open iOS.

    In a brand new document submitted to the courtroom, Sweeney emailed Apple CEO Tim cook dinner in June 2015 suggesting that Apple separate its compliance evaluation for iOS apps from the App shop. cook dinner, at a loss for words who Sweeney changed into, forwarded the e-mail to two of his executives, Phil Schiller and Eddy Cue, asking if Sweeney turned into “the man that was at one among our rehearsals?”—referring to Apple’s WWDC 2015 convention. That 12 months, Epic offered the Unreal Editor and a really early version of Fortnite on Mac to attendees of the convention.

    in the e mail, Sweeney argued the separation of iOS app compliance tests and the App shop submission technique would allow iOS to remain comfortable whereas enabling for a free market by the use of sideloading. Sweeney said it’d be a good look for Apple and estimated that Apple would face “political, regulatory, ethical, and competitive forces” in the future. Apple is now below hearth no longer simply from Epic for its App store policies, but also from antitrust regulators in the U.S. and European Union.

    text, letter © supplied by using Dot Esports Epic pushed Xbox to make multiplayer free earlier than Apple dispute

    Coming into the trial, one e-mail unearthed in discovery served as a punchline: “you’ll benefit from the upcoming fireworks exhibit.”

    Sweeney sent that e mail in early August 2020, about a week earlier than it provoked Apple to kick Fortnite off the App store, to Xbox government Phil Spencer.

    but greater emails surfaced in trial on may additionally 4, showing a again-and-forth discussion between the two video game executives centering around Xbox’s requirement for clients to subscribe to Xbox reside Gold to play on-line games. Sweeney was effusive in his help for Spencer and Microsoft in these emails, saying “whereas i can’t share particulars with any third celebration at this point, I provide you with Epic’s assurance that our efforts can be fantastic and supportive of Microsoft, Xbox and home windows.” Spencer agreed they’d work collectively to figure out a solution for the removing of the Gold requirement.

    Microsoft subsequently did open the floodgates, disposing of the Gold requirement from multiplayer free-to-play games like Fortnite and speak to of obligation: Warzone in April. It also made the Microsoft store announcement in late April, just days earlier than the Epic v. Apple trial began, in what gave the impression to be an apparent vow of assist to Epic.

    Walmart deliberate to launch cloud gaming carrier in 2019 graphical user interface: Photo via JJBers / Flickr © supplied through Dot Esports picture by means of JJBers / Flickr

    Retail chain Walmart turned into developing a cloud gaming service with a targeted beta launch in July 2019, based on private files revealed all through the trial.

    In an internal e-mail launched into proof, Epic co-founder Rein stated he established the service in April 2019 and spoke to Walmart about its plans to launch a clip for “whatever thing like $2” that’d let clients attach a controller to their cellphone. Rein noted he played Fortnite on Walmart’s internal demo and that “the adventure felt like playing on PS4 and advanced to playing on Android or iOS.”

    The service, Walmart pitched, would consist of performance to play video games featured on Steam, starting place, Uplay, Epic video games keep,, and the Bethesda Launcher. Its technology originated from LiquidSky, a cloud gaming company that Walmart bought in 2018.

    USGamer first pronounced on the building of the Walmart platform in March 2019, with The Verge reporting that a few developers, together with Epic, signed on to produce and host video games on the provider. The project was halted at the beginning of the coronavirus pandemic in 2020, based on The Verge. Fortnite later launched on Nvidia GeForce Now, its cloud gaming service, in November 2020.

    table of Contents:

  • Sony and Epic butted heads over Fortnite cross-platform play
  • Epic games store is not profitable
  • “next-gen” Rocket League update coming in 2021
  • Epic “hyped up” it might make $154 million off esports in 2019
  • playstation 4 users bought extra V-Bucks than any other platform
  • Epic made $15 billion from 2018 to 2020, normally off Fortnite
  • Epic considers Fortnite a “universe”
  • Sony and Epic were at odds around Fortnite pass-platform play

    The conclusion of Monday’s listening to moved right into a 30-minute sealed element of the lawsuits. however that didn’t stop files that were intended to stay exclusive from by chance leaking to participants of the press. among these data have been contentious emails between Epic and Sony desirable brass across the launch of Fortnite go-platform play on psfour in 2018.

    because Fortnite became essentially the most-played online game on psfour at the moment, Epic felt it had significant leverage to push Sony to open up pass-platform play, new emails revealed. however Sony concept in any other case, with senior director of developer family members Gio Corsi saying, “many agencies are exploring this idea and not a single you may clarify how move-console play improves the psenterprise.”

    eventually, Sony unfolded Fortnite and other titles on psto permit crossplay, but curiously, with some financial kickbacks. a brand new document from August 2019 outlines a royalty structure for psif a certain number of a online game’s clients come from the platform.

    text, table © offered by means of Dot Esports

    Sweeney validated all the way through his testimony that Epic agreed after which later paid additional charges to Sony to maintain Fortnite go-platform play compatible. He also stated Sony is the only enterprise, of those Fortnite is distributed on, to require this kind of royalty compensation. “In certain circumstances Epic will ought to pay further profits to Sony,” Sweeney said.

    Epic games store isn't ecocnomic

    Epic’s personal industry, the Epic video games save, isn't a ecocnomic venture for the business, Sweeney talked about during his testimony on may also 3.

    truly, Sweeney noted the keep loses the business lots of of hundreds of thousands of dollars each and every 12 months, with costs starting from server hosting for get bandwidth, developer agreements to permit for free of charge games every month, and others. The Epic video games store cost the business $359 million in funding in 2018 to 2019. Sweeney spoke of he anticipates the shop will be ecocnomic “inside three or four years.”

    Epic launched its industry platform in December 2018, about 18 months after Fortnite launched. The Epic video games store provided inventive earnings split fashions to developers, specializing in a 88-12 model, with Epic best taking 12 % fee on earnings. Epic also presents to cover its Unreal Engine royalty expenses for any video games published on the Epic games keep—each guidelines a big boon for indie video game builders.

    New “next-gen” relaunch of Rocket League, including cell apps, coming in 2021

    In a slideshow dated June 2020 and presented as facts for the court docket, Epic outlined some of its plans for Rocket League, which it obtained as a part of Psyonix in may additionally 2019. The slides—whereas labeled “old slides” in the doc—characteristic already completed plans for the vehicular soccer game, similar to a 2nd version that became Rocket League Sideswipe.

    however curiously, one slide outlines Rocket League “next,” a new client refresh for all platforms, together with mobile, and cross-platform play and video game development between computer, console, and cell. within the slide, Epic says it estimates a liberate for cellular in Q2 of 2021 earlier than the refresh launches on different systems. Epic has now not Verified if those timelines from the slideshow are appropriate in view that the doc turned into submitted into court on may also 3.

    Epic “puffed up” revenues it may generate from esports via $154 million in 2019

    One document stated an underperformance in expected revenues in 2019 for Epic, with a key element being that it hyped up that it’d make $154 million more than it did from esports.

    Fortnite esports had a huge yr in 2019, culminating in the Fortnite World Cup, a 4-stage stadium adventure that came about over three days at Arthur Ashe Stadium in big apple. The experience featured a solo, duo, and inventive competitors, in addition to a pro-Am featuring high-profile celebrities, corresponding to professional athletes, actors, and musicians paired with noted Fortnite influencers.

    the world Cup garnered a ton of attention for its $30 million prize pool, with the solo winner, sixteen-yr-old Kyle “Bugha” Giersdorf, winning $three million for his first-vicinity prize. Bugha later appeared on late-evening community television shows and in a 2020 tremendous Bowl industrial, and even landed his own endorsement offers with dealers like 5 under. Epic, besides the fact that children, did not manufacturer the area Cup with any sponsors or commercialize some other a part of the method.

    playstation four clients bought extra V-Bucks than on some other platform a group of people standing in front of a crowd: Photo via Sergey Galyonkin / Flickr © supplied by using Dot Esports photo by means of Sergey Galyonkin / Flickr

    Epic presented the court docket a document outlining the commissions each platform has taken from the sale of Fortnite items due to the fact that its unencumber in the summer of 2017. The document in comparison expenses charged by using Sony for PlayStation, Microsoft for Xbox, Nintendo for switch, Apple for the App store, Google for the Play store, and Samsung for the Galaxy save. All of those structures can charge 30 % commissions on the sale of items, apart from Samsung, which prices 12 p.c, the equal as Epic does to others by itself shop.

    In total, Epic’s paid billions of dollars in commissions for Fortnite income. The maximum earner, per that document, turned into PlayStation, who’s led the can charge for earnings of V-Bucks in Fortnite considering that September 2017. in the back of Sony become Xbox, which has perpetually been a excessive driver of revenues for Fortnite. Apple and iOS held the third position constantly except February 2019, when Fortnite purchases on the Nintendo switch took over because the third-optimum salary driver for the video game.

    Epic made $15 billion in three years, the majority from Fortnite

    Between 2018 to 2020, Epic generated $15 billion in salary, with most of these revenues coming from Fortnite in 2018 and 2019, in accordance with a brand new monetary document entered into proof during the trial.

    That doc showed that the developer made 97 % of its 2018 revenues from Fortnite. That year noticed the online game burst into mainstream way of life, from Ninja’s March circulation with rappers Travis Scott and Drake and NFL large receiver JuJu Smith-Schuster to the megastar-laden pro-Am at the Banc of California Stadium in los angeles at E3 2018. Fortnite rapidly became a staple of mainstream media insurance round gaming, from morning tv suggests to many reports across the influencers, like Ninja, who made their name and wealth off creating content material around the video game. In complete, Epic made $5.7 billion in 2018.

    In 2019, 88 % of Epic’s revenues came from Fortnite. Its complete revenue that 12 months amounted $4.2 billion for 2019, about $390 million less than it anticipated in starting-of-the-year estimates. The documents stated the esports overestimation as part of the cause it did not achieve its $four.59 billion estimate for 2019.

    Epic considers Fortnite not a online game, but a universe

    throughout Epic’s opening arguments and Sweeney’s testimony on may 3, the online game developer attempted to exhibit the court that it considers Fortnite much less a video game and more of a platform. It pointed to its extensive attain and the birthday party Royale mode in Fortnite, which focuses more on social gatherings and less on the normal combat royale play that first made the online game famous.

    In a sequence of documents, Epic highlighted its collaborations with celebrities—including Scott, who hosted a live performance internal of Fortnite last yr, and soccer megastar Neymar—and partnerships with corporations like surprise and DC Comics to include some of their characters within the game. It also revealed a couple of not ever-earlier than-viewed planned releases, including a collaboration with NBA stars LeBron James and Zion Williamson, actor Dwayne “The Rock” Johnson, and fictional characters master Chief from Halo, Kratos from God of war, and Samus Aran from Metroid.

    Epic also pointed to non-gaming apps available for down load on its Epic video games shop, similar to Spotify and others, to show that this is now not a online game-certain concern, as Apple’s attorneys are looking for to body it. Epic hopes to make this case about all developers who incur Apple’s 30 percent commission on their app income and have known as on witnesses from other app builders, corresponding to widely wide-spread yoga app Down Dog, who will testify all through the trial.

    be certain to comply with us on YouTube for extra esports news and analysis.

    The submit Epic games v. Apple Fortnite trial timeline: What we’ve discovered up to now seemed first on Dot Esports.

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